Length: One Week
The World Event itself is time-limited, and requires contributions from players to be unlocked before the challenge can commence.
A new screen becomes available, where you may use your Sworn Swords to contribute to completing the World Event. All players can participate in the World Event, without needing to be in an Alliance, or participating in AvA.
Unlocking the World Event
Players are offered 'parallel paths', allowing them to choose to unlock the World Event through participation in AvA, through completing the new Alliance Challenges, doing the new Adventures or any combination of the 3 mentioned methods. Through these activities, players will be able to gather and contribute items to unlocking the World Event. Unlike Alliance challenges, the World Event doesn't require a specific amount of materials. Instead, a specific amount of Supplies is needed, and different materials are worth different amount of Supplies. The supply values for each individual item are:
Completing the World Event
Once the World Event is unlocked, all players, including those not in alliances, can begin participating in the World Event. There are 4 parts, each subsequent Part will require more damage to complete.
Each player (even those without alliance) will have 5 Sworn Sword slots available for event participation. Your Sworn Swords are sent out, deal damage like in ACs, can crit, can take wounds, and attacks take time to complete. Both successful and unsuccessful actions award your Sworn Sword with 70 exp. Your character also gains some exp.
Completition time of each action is 1 hour. That time can be reduced by Talents, Building Upgrades, some Speed Seals and Tributes. Maximum speed reduction is 70%, which can bring the individual action completition time down to 18 minutes.
Tributes (Buffs)
Alliance members may craft and use Tributes (or Buffs) for their Alliance, which provide bonuses to damage, speed of attacks, number of attacks (increase the initial limit of 5), etc. for their Alliance members during the World Event. Tributes come in 3 qualities:
- Common - lasts for half an hour, and may be stacked by Alliance members
- Rare - lasts for one hour, and may be stacked by Alliance members
- Peerless - lasts for six hours
There are several types of tribues available, 3 are randomly chosen for each cycle:
- Strength Tribute - increase damage for your entire Alliance by a certain percentage (common = 5%, Rare = 10%, Peerless = 20%)
- Rage Tribute - increase critical hit chance for your entire Alliance by a certain percentage (common = 5%, Rare = 10%, Peerless = 20%)
- Swiftness Triute - Increase speed of orders for your entire Alliance by a certain percentage (common = 5%, Rare = 10%, Peerless = 20%)
- Command Triute - Increase number of actions for your entire Alliance by a certain amount (Peerless = +2)