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Volume III Nighttime Adventures

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Volume III Icon Nighttime

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Some Adventures in Volume III can only be completed while it nighttime in your Holding, denoted by the border of dark blue for these.

In addition to the opportunity to gain Uncommon Resources, some Volume III Adventures other the opportunity to gain Rare Rewards that can only be obtained by completing the relevant Adventures.

Level 15 (26 XP)
The Haunted Forest
The Haunted Forest
Scout an Advancing Army
Level 21 (34 XP)
Cape Wrath
Cape Wrath
Foil Dragonstone Pirates
Level 26 (47 XP)
Eastern Waters
Eastern Waters
Save the Drowning Slaves
Level 38 (67 XP)
Gold Road
Gold Road
Stop the Bard Slander
Level 52 (106 XP)
White Knife
White Knife
Keep the Low Games Fair
Level 56 (113 XP)
Flea Bottom
Flea Bottom
Locate the Whisperer
Level 64 (128 XP)
Ocean Road
Ocean Road
Reinforce Watchpoints
Level 72 (154 XP)
Great Wyk
Great Wyk
Traitor to Your House
Level 79 (169 XP)
Cape Wrath
Cape Wrath
Survive a Stormlands Gale
Level 89 (203 XP)
Greenblood
Greenblood
Retire Ser Bardyn's Debts
Level 99 (241 XP)
Eastern Waters
Eastern Waters
Find Bannerman's Daughter
Level 100 (244 XP)
Green Fork
Green Fork
Track Forest Bandits

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