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Greetings, fellow Wikians. I made this blog post to help those who edit items. This data was recorded throughout all my previous incarnations. I have not yet calculated how these prefixes and suffixes are combined to achieve different qualities (e.g. rare, legendary), but as soon as I get hold of a pattern, I will update this so you can finish your articles faster.

-UPDATE-

Just made a table that contains all the possible combinations for an item. The result was an astonishing number: there are 1248 possible results for a single item. Working on calculating the rating of each of them in order to determine the  quality. - Tiberseptim (talk) 08:54, July 30, 2013 (UTC)


-UPDATE- Doing some more math. There are 177 items with a confirmed chance of improved results. I have doubts regarding the following items: Flickering Fire, Pyre, Fireship. More specifically, I don't know if anyone obtained an unusual result with those (e.g. Fireship of Ravens). If we exclude these three awkward items, we have 177 basic items and 177*1248= 220896 possible outcomes. -Tiberseptim (talk) 11:13, July 30, 2013 (UTC)

Prefixes

  • Sturdy +2 Battle
  • Tough +2 Battle
  • Foreign +2 Trade
  • Refined +2 Trade
  • Fine +2 Intrigue
  • Shadowy +2 Intrigue


  • Hearty +5 Battle
  • Expensive +5 Trade
  • Hoarding +5 Trade
  • Covert +5 Intrigue
  • Majestic +5 Intrigue


  • Dangerous +12 Battle
  • Polished +12 Battle
  • Proven +12 Battle
  • Luxurious +12 Trade
  • Exotic +12 Trade
  • Traditional +12 Intrigue
  • Hidden +12 Intrigue


  • Worthy +16 to Battle
  • Lavish +16 to Trade
  • Furtive +16 to Intrigue


  • Expert +25 Battle
  • Luxurious +25 Trade
  • Gleaming +25 Trade
  • Opulent +25 Trade
  • Concealed +25 Intrigue
  • Dark +25 Intrigue


  • Well Balanced +10 Battle, +10 Trade, +10 Intrigue, +7 to all attacks


  • Comfortable +10 Battle, +10 Trade, +10 Intrigue, +7 to all defenses


  • Shining +18 Battle, +18 Trade, +18 Intrigue



Suffixes

  • of Anger +1 Battle, 2% to Fight
  • of Weeping +1 Battle, 2% to Harass
  • of Hospitality +1 Battle, 2% to Aid
  • of Negotiation +1 Trade, 2% to Barter
  • of Greed +1 Trade, 2% to Swindle
  • of Wealth +1 Trade, +2% to Bribe
  • of Knowledge +1 Intrigue, +2% to Spy
  • of Wile +1 Intrigue, +2 to Sabotage
  • of Shadows +1 Intrigue, 2% to Steal


  • of Brawls +2 Battle
  • of Coins +2 Trade
  • of Subtlety +2 Intrigue


  • of Skirmishes +4 Battle
  • of Warfare +4 Battle
  • of Prosperity +4 Trade
  • of Custom +4 Trade
  • of Stealth +4 Intrigue
  • of Secrets +4 Intrigue


  • of Conflict +9 Battle
  • of Gain +9 Trade
  • of Deceit +9 Intrigue


  • of Combat +13 Battle
  • of Worth +13 Trade
  • of Deception +13 Intrigue


  • of the Stag +5 Battle, +5 Trade, +5 Intrigue, +10% to Fight
  • of Krakens +5 Battle, +5 Trade, +5 Intrigue, +10% to Harass
  • of Wolves +5 Battle, +5 Trade, +5 Intrigue, +10% to Aid
  • of Flowers +5 Battle, +5 Trade, +5 Intrigue, +10% to Barter
  • of Lions +5 Battle, +5 Trade, +5 Intrigue, +10% to Swindle
  • of Fish +5 Battle, +5 Trade, +5 Intrigue, +10% to Bribe
  • of Dragons +5 Battle, +5 Trade, +5 Intrigue, +10% to Spy
  • of the Sun +5 Battle, +5 Trade, +5 Intrigue, 10% to Sabotage
  • of Falcons +5 Battle, +5 Trade, +5 Intrigue, +10% steal actions


  • of War +20 Battle
  • of Trickery +20 Intrigue
  • of Ravens +10 Battle, +10 Trade, +10 Intrigue
  • of Power +18 Battle, +18 Trade, +18 Intrigue

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