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Sworn Swords

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Sworn Sword Female In Full Plate
Rank XP to
Next Rank
1 10
2 30
3 60
4 95
5 128
6 175
7 241
8 335
9 467
10 655
11 920
12 1,295
13 1,825
14 2,575
15 3,635
16 5,135
17 7,255
18 14,496
19 20,495
20 23,400
21 27,900
22  32,500
23 37,200
24 42,000
25 46,900
26  51,900
27 57,000
28 62,220
29 67,500
30 72,900
31 78,400
32 84,000
33 89,700
34 95,500
35 101,400
36 107,400
37 113,500
38 119,700
39 126,000
40 132,400
41 138,900
42 145,500
43 152,200
44 159,000
45 165,900
46 172,900
47 180,000
48 187,200
49 194,500
50 201,900
51 209,400
52 217,000
53 224,700
54 232,500
55 240,400
56 248,400
57 ?

Sworn Swords are minor characters you can recruit to serve in your House, that can assist you to complete storyline Quests, Adventures, and to engage other Lords and Ladies in Player to Player Actions. Sworn Swords can be grouped together to form an Adventure Party, which allows you to send them quicker to Adventures.

The number of Sworn Swords that you can send simultaneously for Adventures and Player to Player Actions is equivalent to your number of Command Points. Sworn Swords sent on Quests and Challenges are not limited this way.

Types

Sworn Swords range in rarity, and thus will range in price and stats.

Type Base Stat Cost Cost / Base Stat
Common One stat at 1 1,200 1,200
Uncommon One stat at 2 2,000 1,000
Rare One stat at 6 4,500 750
Legendary One stat at 14 14,000
24Gold Icon (perm.)
1,000
Peerless One stat at 30 24,000
35Gold Icon (perm.)
800

The very first Sworn Sword whose name starts with Helpful you're forced to buy in the Prologue starts without any base stats despite being common quality.

The Legendary Sworn Sword bought with 24 gold comes with 4 open seals and the Peerless Sworn Sword bought with 35 gold comes with 5 open seals. It would cost 24 gold for getting the 4 seals and 35 for opening 5 seals, so these sworn swords are essentially free if you plan on buying the seals anyways.

Ranks

Sworn Swords will gain XP whenever they succeed in Quests, Adventures or Player to Player Actions. When they reach a certain amount of XP (see the table to the right), the game will prompt you to train them. Training either gives +2 to a Stat or +1% to a Substat.

Also note that there are ranks where the Sworn Sword requires 0 XP to rank up. For example, once your Sworn Sword reaches 335 XP, he/she will rank up to 8. But to reach rank 9, he/she will need no more XP just another successful action to trigger the "train" button again.

The maximum rank a SS can reach is 127 as of March 28, 2014.

Specialisations

When your Sworn Sword reaches Rank 3, you will be able to select a specialisation for your Sworn Sword per the standard conflict options.

Battle Specialisations
Trade Specialiations
Intrigue Specialisations

If you train your Sworn Sword in their Specialisation, this will increase the percentage bonus they get, equal to the level of their Specialisation (e.g., if you train one Specialisation five times, you Sworn Sword will have a +5% bonus bonus to all actions with the related Substat). This means that you need to have a decent amount base Battle, Trade and/or Intrigue Stat for percentages to become effective.

The All-rounder versus Specialist

Let's compare an all-round Sworn Sword against one specialised in Aid.

  • Battle Keep Stat: 400 Battle
  • Battle talent percentage bonus: +40% Battle
  • Sworn Sword equipment: +30 Battle

A rank 15 all-round Sworn Sword: +26 Battle, +1% Aid specialisation

( 400 + 30 + 26 ) x ( 1 + 0.40 + 0.01 ) = 456 x 1.41 = 642.96
( 400 + 30 + 26 ) x ( 1 + 0.40 ) = 456 x 1.40 = 638.4
The all-round Sworn Sword has 642 Aid and 638 Fight and Harass.

A rank 15 specialised Sworn Sword: +2 Battle, +13% Aid specialisation

( 400 + 30 + 2 ) x ( 1 + 0.40 + 0.13 ) = 432 x 1.53 = 660.96
( 400 + 30 + 2 ) x ( 1 + 0.40 ) = 432 x 1.40 = 604.8
The specialised Sworn Sword has 660 Aid and 604 Fight and Harass.

Wounds and Dying

While your main character in the game is invincible, your Sworn Swords are not. They can be wounded and killed. Unsuccessful actions in the game will often cause them to acquire one or two wounds - and if they acquire five wounds at once, they will die. Wounds will heal by themselves at the rate of 1 per hour, and you can also heal them manually by applying various medicines in the game. Since you are notified of wounds after an unsuccessful action and can then choose to let your Sworn Swords "rest", or to heal them, acquiring five wounds and dying is rare. This usually only happens if you place a them on Patrol duty for a specific specialisation and then receive several Player-to-Player attacks for that special action back-to-back, or if you place them on Garrison duty in an Alliance camp and then the camp is repeatedly attacked in a similar manner.

Dead Sworn Swords can be brought back to life, but at a fairly significant cost. You must pay the same amount of silver that would normally be required to purchase a new one of their type. (E.g., 4500 silver for a Rare Sworn Sword, 24000 for a Peerless, etc.) Then, after a 24 hour waiting period, they will return with a new name and with a permanent loss to one of their Stats. (E.g., -2 to Battle, or -1% to their specialisation.)

Any items that a dead Sworn Sword was equipped with can be recovered, unless you choose not to bring them back and to permanently "Bury" them while those items are still equipped on them. If you do this, then the lost items may still appear in your inventory, but you will be unable to equip them on any of your other characters.

Battle Sworn Swords

Trade Sworn Swords

Intrigue Sworn Swords

Start a Discussion Discussions about Sworn Swords

  • Peerless SS

    2 messages
    • You state "the Peerless Sworn Sword bought with 35 gold comes with 5 open seals." I purchased one and did not receive any seals. I turned his c...
    • Nevermind, just re-read and it comes with OPEN seal slots, not seals. Sorry, blonde moment!
  • getting rid of sworn swords

    7 messages
    • Assign sworn swords to tasks of your realm, or PVP, instead of sending them on adventures. That way you have them out of the way for 7 to 10 days. 
    • You can always exile a Sworn Sword but I bet your best option is simply not to use him/her. As you get command points every 5 levels, you ...
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