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Shanty Keep purse strings tight in these winding alleys
Battle Icon 2 0  (0) Trade Icon 2 0  (0) Intrigue Icon 2 40  (58)








An Intrigue Building, and place to craft improved Intrigue items.

The Shanty unlocks at level 20 and costs 900 Silver Icon to build.

ProductionEdit

Fingerless Gloves
Silver Icon 60
Time Icon 3h
Fingerless Gloves
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Shanty
Battle Icon 2 0 +1% Steal attacks
Trade Icon 2 0
Intrigue Icon 2 1
Hand Icon Lg Hand
Required Resources
Cloth
Iconview Silver Dark

Resource Icon Sleeve
Fur
Iconview Silver Dark

Resource Icon Sleeve
3 Cloth 3 Fur
Leather Belt
Silver Icon 60
Time Icon 3h
Leather Belt
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Shanty
Battle Icon 2 0 +1% Steal defense
Trade Icon 2 0
Intrigue Icon 2 1
Body Icon Body
Required Resources
Cloth
Iconview Silver Dark

Resource Icon Sleeve
Fur
Iconview Silver Dark

Resource Icon Sleeve
2 Cloth 4 Fur
Thief
Silver Icon 60
Time Icon 3h
Thief
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Shanty
Battle Icon 2 0 +1% Steal actions
Trade Icon 2 0
Intrigue Icon 2 1
Companion Icon Unit
Required Resources
Hooded Figure
Iconview Silver Dark

Resource Icon Sleeve
Grains
Iconview Silver Dark

Resource Icon Sleeve
Ore
Iconview Silver Dark

Resource Icon Sleeve
1 Eavesdropper 5 Grains 3 Ore
Moleskin Gloves
Silver Icon 200
Time Icon 6h
Moleskin Gloves
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Shanty
Upgrade Icon Village Watch
Battle Icon 2 0 +3% to Steal attacks
Trade Icon 2 0
Intrigue Icon 2 3
Hand Icon Lg Hand
Required Resources
Fingerless Gloves
Iconview Silver Dark

Resource Icon Sleeve
Fur
Iconview Silver Dark

Resource Icon Sleeve
Cloth
Iconview Silver Dark

Resource Icon Sleeve
1 Fingerless Gloves 6 Fur 6 Cloth
Woven Belt
Silver Icon 200
Time Icon 6h
Woven Belt
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Shanty
Upgrade Icon Drainage Sewers
Battle Icon 2 0 +3% to Steal defense
Trade Icon 2 0
Intrigue Icon 2 3
Body Icon Body
Required Resources
Leather Belt
Iconview Silver Dark

Resource Icon Sleeve
Cloth
Iconview Silver Dark

Resource Icon Sleeve
Fur
Iconview Silver Dark

Resource Icon Sleeve
1 Leather Belt 10 Cloth 2 Fur
Courtesan
Silver Icon 450
Time Icon 12h
Courtesan
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Shanty
Upgrade Icon Pit Fires
Battle Icon 2 0 +6% to Steal actions
Trade Icon 2 0
Intrigue Icon 2 10
Companion Icon Unit
Required Resources
Thief
Iconview Silver Dark

Resource Icon Sleeve
Moleskin Gloves
Iconview Silver Dark

Resource Icon Sleeve
Woven Belt
Iconview Silver Dark

Resource Icon Sleeve
1 Thief 1 Moleskin Gloves 1 Woven Belt
Wolfsbane
Silver Icon 800
Time Icon 15h
Wolfsbane
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Shanty
Upgrade Icon Pit Fires
Battle Icon 2 0 +8% to Steal attacks
Trade Icon 2 0
Intrigue Icon 2 8
Hand Icon Lg Hand
Required Resources
Blindeye
Iconview Silver Dark

Resource Icon Sleeve
Dreamwine
Iconview Silver Dark

Resource Icon Sleeve
Fine Wood
Iconview Silver Dark

Resource Icon Sleeve
1 Blindeye 1 Dreamwine 14 Fine Wood
Madam
Silver Icon 2500
Time Icon 1d 4h
Madam
Iconview Gold

Resource Icon Sleeve
Building Icon Shanty
Upgrade Icon Pit Fires
Battle Icon 2 0 +10% to Steal actions
Trade Icon 2 0
Intrigue Icon 2 20
Companion Icon Unit
Required Resources
Courtesan
Iconview Silver Dark

Resource Icon Sleeve
Dyed Textile
Iconview Silver Dark

Resource Icon Sleeve
Precious Ore
Iconview Silver Dark

Resource Icon Sleeve
3 Courtesan 15 Dyed Textile 15 Precious Ore
Illustrious Madam
Silver Icon 20000
Time Icon 12h
Illustrious Madam
Iconview Gold

Resource Icon Sleeve
Building Icon Shanty
Upgrade Icon Pit Fires
Battle Icon 2 0 +10% to Steal when attacking or defending, 4% faster...
Trade Icon 2 0
Intrigue Icon 2 30
Companion Icon Unit
Required Resources
Madam
Iconview Gold

Resource Icon Sleeve
Delicate Satin Cloak
Iconview Silver Dark

Resource Icon Sleeve
Woven Belt
Iconview Gold

Resource Icon Sleeve
1 Madam 2 Delicate Satin Cloak 4 Grand Rope Belt
Seal of the Falcon
Silver Icon 5850
Time Icon 13h
Seal of the Falcon
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Shanty
Battle Icon 2 0 +2% to Sabotage/Steal when attacking or defending
Trade Icon 2 0
Intrigue Icon 2 3
Seal Icon Seal
Required Resources
Mark of the Little Birds Seal
Iconview Silver Dark

Resource Icon Sleeve
Saboteur's Sign Seal
Iconview Silver Dark

Resource Icon Sleeve
Cutpurses's Sign Seal
Iconview Silver Dark

Resource Icon Sleeve
3 Mark of the Little Birds 3 Saboteur's Sign 3 Cutpurses's Sign


In Your HoldingEdit

As you upgrade your Shanty, the building will change within your Holding to reflect each upgrade. There are 8 stages of Shanty Upgrades.

Your Holding By Day Your Holding By Night
  • Shanty Stage 0
  • Shanty Stage 1 (Tenements)
  • Shanty Stage 2 (Urchins)
  • Shanty Stage 3 (Sourleaf Merchant)
  • Shanty Stage 4 (Drainage Sewers)
  • Shanty Stage 5 (Village Watch)
  • Shanty Stage 6 (Locksmith)
  • Shanty Stage 7 (Pit Fires)
  • Shanty Stage 8 (Moneylender)
  • Shanty Stage 0
  • Shanty Stage 1 (Tenements)
  • Shanty Stage 2 (Urchins)
  • Shanty Stage 3 (Sourleaf Merchant)
  • Shanty Stage 4 (Drainage Sewers)
  • Shanty Stage 5 (Village Watch)
  • Shanty Stage 6 (Locksmith)
  • Shanty Stage 7 (Pit Fires)
  • Shanty Stage 8 (Moneylender)

UpgradesEdit

TenementsEdit

Shanty Tenements Upgrade
Available upon completion of the Shanty.
Required Resources for Each Upgrade: 1 Cloth & 1 Smallfolk
Lvl Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 1000 0 0 +1 3% faster production time on Steal weapons, armor, and units
2 2000 0 0 +1 6% faster production time on Steal weapons, armor, and units
3 3000 0 0 +1 9% faster production time on Steal weapons, armor, and units
4 4000 0 0 +1 12% faster production time on Steal weapons, armor, and units


UrchinsEdit

Shanty Urchins Upgrade
Available upon completion of the Shanty.
Required Resources for Each Upgrade: 1 Cloth & 1 Smallfolk
Lvl Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 1000 0 0 +1 +3% chance of improved results when producing Steal weapons, armor, and units
2 2000 0 0 +1 +6% chance of improved results when producing Steal weapons, armor, and units
3 3000 0 0 +1 +9% chance of improved results when producing Steal weapons, armor, and units
4 4000 0 0 +1 +12% chance of improved results when producing Steal weapons, armor, and units
5 5000 0 0 +1 +15% chance of improved results when producing Steal weapons, armor, and units


Sourleaf MerchantEdit

Shanty Sourleaf Merchant Upgrade
Available upon completion of 5 upgrades to the Shanty.
Upgrades Required: Tenements
Required Resources for Each Upgrade: 1 Cloth & 1 Smallfolk
Lvl Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 1000 0 0 +2 Spend 3% less Silver Icon to produce Steal weapons, armor, and units
2 2000 0 0 +2 Spend 6% less Silver Icon to produce Steal weapons, armor, and units
3 3000 0 0 +2 Spend 9% less Silver Icon to produce Steal weapons, armor, and units
4 4000 0 0 +2 Spend 12% less Silver Icon to produce Steal weapons, armor, and units


Drainage SewersEdit

Shanty Drainage Sewers Upgrade
Available upon completion of 5 upgrades to the Shanty.
Upgrades Required: Urchins
Required Resources for Each Upgrade: 1 Cloth & 1 Smallfolk
Lvl Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 1000 0 0 +2 Enables production of Woven Belt


Village WatchEdit

Shanty Village Watch Upgrade
Available upon completion of 5 upgrades to the Shanty.
Upgrades Required: Drainage Sewers
Required Resources for Each Upgrade: 1 Cloth & 1 Smallfolk
Lvl Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 1000 0 0 +2 Enables production of Moleskin Gloves


LocksmithEdit

Shanty Locksmith Upgrade
Available upon completion of 10 upgrades to the Shanty.
Upgrades Required: Sourleaf Merchants
Required Resources for Each Upgrade: 1 Cloth & 1 Smallfolk
Lvl Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 1000 0 0 +4 +1% to Steal when attacking or defending
2 2000 0 0 +4 +2% to Steal when attacking or defending
3 3000 0 0 +4 +3% to Steal when attacking or defending
4 4000 0 0 +4 +4% to Steal when attacking or defending

Pit FiresEdit

Shanty Pit Fires Upgrade
Available upon completion of 10 upgrades to the Shanty.
Upgrades Required: Village Watch
Required Resources for Each Upgrade: 1 Cloth & 1 Smallfolk
Lvl Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 1000 0 0 +3 Enables production of Courtesan, Wolfsbane, Madam, and Illustrious Madam

MoneylenderEdit

Shanty Moneylender Upgrade
Available upon completion of 10 upgrades to the Shanty.
Upgrades Required: Locksmith
Required Resources for Each Upgrade: 1 Cloth & 1 Smallfolk
Cost: 5 Gold Icon
Note: The 5 Gold Icon is a one-time cost which unlocks this upgrade permanently. Once paid, this upgrade will remain unlocked even if your character restarts or reincarnates. All other requirements will still apply, however.
Lvl Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 1000 0 0 +3 Gain 3% more Silver Icon for stealing
2 2000 0 0 +3 Gain 6% more Silver Icon for stealing
3 3000 0 0 +3 Gain 9% more Silver Icon for stealing
4 4000 0 0 +3 Gain 12% more Silver Icon for stealing
5 5000 0 0 +3 Gain 15% more Silver Icon for stealing


Little BirdsEdit

Shanty Little Birds Upgrade
Available upon completion of 15 upgrades to the Shanty.
Required Resources for Each Upgrade: 1 Cloth & 1 Smallfolk
Cost: 10 Gold Icon
Note: The 10 Gold Icon is a one-time cost which unlocks this upgrade permanently. Once paid, this upgrade will remain unlocked even if your character restarts or reincarnates. All other requirements will still apply, however.
Lvl Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 1000 0 0 +1 Increases Production Capacity by +1
2 2000 0 0 +1 Increases production capacity by +2
3 3000 0 0 +1 Increases production capacity by +3

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