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Sending a Message

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Quest Sworn Sword Icon


Sending a Message is a Sworn Sword Quest that is part of the A Longer Game storyline.



World Qarth


Time Icon
Volume
Storyline
Swornsword Icon
Training Pts
Reward
5h
Breaking Ties Icon
10
Reward Background
Common Boon
Iconview Silver Dark
Common Gem

Random Resource

Reward Card Sleeve


Story

Sending a Message

"We're in Nyall's power. We'd do better to hear him out than try to run," Odette cautions, but you tell her, "I must get word to Jon and Ella."

Characters

Options

Icon-Quest-Convo
"How much freedom does he give you?"

"I fought with him against the Harpies," Odette says. "He trusts me more now than before. I can walk freely within the camp."

"Send a messenger overland to my factor in Pentos."


Icon-Quest-Convo

"Could you steal a ship and send a messenger by sea?"


Family Alignment Quest

Should you select the Family option, the following Sworn Sword Quest will activate:

Alignment Family Icon




Actions

Item Card

Tyroshi Sellsword

Item Border Silver

Rare Gem

Battle Icon 2 270
Trade Icon 2 810
Intrigue Icon 2 810

Rare

Bribe -540
The five thousand sellswords of the Nameless are loyal to Nyall and alert to betrayal. It will be hard to sneak past them.

Action
Description
Difficulty
b=270
b=270
i=810
i=810
t=270
t=810

Success

[Your Sworn Sword] successfully escapes the camp and is en route to Pentos by the time Nyall discovers that you are awake and aware again.

Failure

[Your Sworn Sword] has no opportunity to escape camp. You should try again later, when the sellswords are drunk. [+1 Wound; Must Retry]


Realm Alignment Quest

Should you select the Realm option, the following Sworn Sword Quest will activate:

Alignment Realm Icon




Actions

Item Card

Sailor-Questgiver

Item Border Silver

Rare Gem

Battle Icon 2 270
Trade Icon 2 270
Intrigue Icon 2 270

Rare

Fight +540, Spy +540, Bribe +540
Nyall's fleet of two dozen ships is well-guarded. It will be next to impossible to steal one without alerting him.

Action
Description
Difficulty
b=810
b=270
i=810
i=270
t=810
t=270

Success

[Your Sworn Sword] steals one of Nyall's smallest ships and is en route to Westeros by the time Nyall discovers that you are awake and aware again.

Failure

[Your Sworn Sword] can't get anywhere near the ships. You should try again later, when the sellswords are drunk. [+1 Wound; Must Retry]


Previous Quest A Longer Game - II Next Quest

Previous Quest Storyline Next Quest
No Part in this Bad Plan - A Longer Game - II - Baratheon Icon My Claim to the Stormlands
Greyjoy Icon My Claim to the Iron Islands
Lannister Icon My Claim to the Westerlands
Martell Icon My Claim to Dorne
Stark Icon My Claim to the North
Targaryen Icon My Claim to the Crownlands
Tully Icon My Claim to the Riverlands
Tyrell Icon My Claim to the Reach

Breaking Ties

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