- Rolfe wakes with his head pounding. He is locked inside a small shed, and night is falling. "I must warn Lord Mormont!"
|200 - 300|
|100 - 200|
Part 1: The Shed
|Rolfe pushes against the door of the shed, finding it barred. He can hear the low murmur of many voices coming from the keep.|
|Break Down Door||Climb Out Window||Ask Wife to Free You|
|Rolfe takes a few steps into the snowy yard. The voices from the keep are louder, though he hears no swords yet...|
Part 2: The Yard
|Rolfe ducks behind a snowbank, looking up at the crows standing just outside the keep. "Are they friend or foe?" he wonders.|
|Force Wife to Help||Avoid Crows||Disguise as Wife|
Part 3: The Keep
|Just as Rolfe nears the keep, he hears a scream. He enters to find the mutineers and loyalist crows engaged in a chaotic battle.|
|Help Loyalists||Knock Out Mutineers||Pretend to Mutiny|
|Smoke from the disturbed fire fills the keep. Is there anyone left standing?|
- A mutineer pick up the meat Craster was eating. He takes a bite and the others cheer. Rolfe slips outside before he is noticed.
"Rolfe [Your House Name] is fighting to stop a Night's Watch mutiny. Will you help him warn the Lord Commander?"
Required Points: 27,900
|Previous Quest||Storyline||Next Quest|
|No Middle Ground||-||Blood and Betrayal - II||-||A Fighting Chance|