Matters of Steel
Matters of Steel is a Sworn Sword Quest that is part of the Underhanded storyline.
Story
Matters of Steel
"Lot of armed types passing through, my [lord/lady]. Lot of trouble in the common rooms. Boasting. Stealing. Fights. They're all headed for King's Landing."
Characters
Options
Realm Alignment Quest
Should you select the Realm option, the following Sworn Sword Quest will activate;
Actions
Success
Ser Hugo smiles and bows. "We got those mercenaries to calm down, my [lord/lady]. At least when they get to King's Landing they won't be spoiling for a fight."
Failure
Ser Hugo frowns and spits, "Damn! I'm sorry, my [lord/lady], we tried to calm those sword-waving fools but things just kept getting worse. At least they're gone." [+1 Wound, Not Necessary to Repeat.]
Cunning Alignment Quest
Should you select the Cunning option, the following Sworn Sword Quest will activate;
Actions
Success
Groat bows to you, grinning furiously. "I was able to, eh, redirect the energies of the gathered warriors, my [lady/lord]. To the benefit of your holdings!"
Failure
Groat shakes his head. "Please accept my apologies. These warriors... they were too brash to lead along the paths I set out. Too thick to trick as it were." (+2 wounds, no repeat required)
No Alignment Quest
Should you select the No Alignment option, the following Sworn Sword Quest will activate;
Actions
Success
Ser Hugo stamps his foot, knocking dirt from his boots. "Those fighters might make trouble in King's Landing, my [lord/lady], but they won't bother us here again."
Failure
Enter the text upon failure of the quest.
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Previous Quest | Storyline | |||
Matters of Loyalty | - | Underhanded - III |