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Intrigue/Buildings

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This page seeks to provide a list of buildings and building upgrades that benefit the Intrigue stat and its specialisations.

Buildings with their names written in bold are Fealty Buildings. Buildings that raise all stats have their names underlined, except for Religious Buildings which are in italic.

Buildings

The following table provides information on buildings that increase the Intrigue stat, ordered by the raise they offer with all non-premium upgrades. The columns should be read as: Building, How much it raises the stat, the raise but with premium upgrades also, the cost to use all Intrigue stat upgrades in the cheapest way possible, cheapest cost using premium upgrades, the total cost to max the building and the total cost including premium upgrades.

Building Stats (Premium) Cost (Premium) Total Cost (Premium)
Embassy 40 55 24,300 39,300 24,300 39,300
Workshop 40 55 36,800 51,800 36,800 51,800
Shanty 40 55 48,900 63,800 48,900 63,800

Watchtower

40 55 51,000 69,000 51,000 69,000
Arbor 30 40 42,800 57,800 42,800 57,800
Reliquary 30 40 42,800 57,800 42,800 57,800
Stables 19 24 60,300 75,300 61,200 76,200
Tourney Arena 19 24 60,350 75,350 61,200 76,200
Alchemists' Guild 18 23 32,000 54,500 66,500 89,000
Shipyard 15 20 20,750 35,750 42,800 57,800
Mine 15 20 20,750 35,750 42,800 57,800
Sept 12 17 12,300 27,300 29,600 44,600
Godswood 12 17 16,600 31,600 29,600 44,600
R'hllor Temple 12 17 19,950 34,950 29,700 44,700
Siege Works 6 18 10,100 43,100 17,900 50,900

Intrigue Bonus

Embassy Holding Cell Upgrade Holding Cell: Spend 2% less Silver Icon when producing Spy weapons, armor, and units per level (6 levels)
Embassy Meeting Hall Upgrade Meeting Hall: +3% chance of improved results when producing Spy weapons, armor, and units per level (5 levels)
Embassy Guardhouse Upgrade Guardhouse: 2% faster production time on Spy weapons, armor, and units per level (6 levels)
Embassy Foreign Diplomat Upgrade Foreign Diplomat: Perform Spy actions 2% faster per level (5 levels, costs 5 Gold Icon)
Workshop Implement Shed Upgrade Implement Shed: 2% faster production time on Sabotage weapons, armor, and units per level (6 levels)
Workshop Sturdy Doors Upgrade Sturdy Doors: Spend 2% less Silver Icon when producing Sabotage weapons, armor, and units per level (6 levels)
Workshop Scriptorium Upgrade Scriptorium: +3% chance of improved results when producing Sabotage weapons, armor, and units per level (5 levels)
Workshop Laboratory Upgrade Laboratory: Sabotage attacks have 2% chance to apply a second Fault per level (5 levels, costs 5 Gold Icon)
Reliquary Throne Upgrade Throne: Successful Spy defense has 1% increased chance of false information per level (5 levels, costs 5 Gold Icon)
Shanty Tenements Upgrade Tenements: 3% faster production time on Steal weapons, armor, and units per level (4 levels)
Shanty Urchins Upgrade Urchins: +3% chance of improved results when producing Steal weapons, armor, and units per level (5 levels)
Shanty Sourleaf Merchant Upgrade Sourleaf Merchant: Spend 3% less Silver Icon when producing Steal weapons, armor, and units per level (4 levels)
Shanty Locksmith Upgrade Locksmith: +1% to Steal when attacking or defending per level (4 levels)
Shanty Moneylender Upgrade Moneylender: Gain 3% more Silver Icon for stealing per level (5 levels, costs 5 Gold Icon)


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