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Glasshouse

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Glasshouse Serene, reflective, and meditative
Battle Icon 2 0  (0) Trade Icon 2 0  (0) Intrigue Icon 2 45  (60)








The House Martell fealty building. Requires the Glasshouse Talent.

The Glasshouse unlocks at level 13 and costs 800 Silver Icon to build.

Production

Horse
Silver Icon Free
Time Icon 20m
Horse
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Glasshouse
Resource Icon Resource
Required Resources
Grains
Silver Icon Free
Time Icon 20m
Grains
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Glasshouse
Resource Icon Resource
Required Resources
Horse
Iconview Silver Dark

Resource Icon Sleeve
3 Horse
Spear
Silver Icon 450
Time Icon 12h
Spear
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Glasshouse
Battle Icon 2 10 +6% to Harass attacks
Trade Icon 2 0
Intrigue Icon 2 0
Hand Icon Lg Hand
Required Resources
Axe
Iconview Silver Dark

Resource Icon Sleeve
Wood
Iconview Silver Dark

Resource Icon Sleeve
Iron
Iconview Silver Dark

Resource Icon Sleeve
2 Axe 8 Wood 6 Iron
Halberdier
Silver Icon 450
Time Icon 12h
Dornish Halberdier
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Glasshouse
Upgrade Icon Orangery
Battle Icon 2 15 +4% to all defense
Trade Icon 2 0
Intrigue Icon 2 0
Companion Icon Unit
Required Resources
Militia
Iconview Silver Dark

Resource Icon Sleeve
Spear
Iconview Silver Dark

Resource Icon Sleeve
Fur
Iconview Silver Dark

Resource Icon Sleeve
1 Militia 1 Spear 3 Fur
Spearman
Silver Icon 450
Time Icon 12h
Spearman
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Glasshouse
Upgrade Icon Orangery
Battle Icon 2 10 +4% to all attacks
Trade Icon 2 0
Intrigue Icon 2 0
Companion Icon Unit
Required Resources
Militia
Iconview Silver Dark

Resource Icon Sleeve
Spear
Iconview Silver Dark

Resource Icon Sleeve
Iron
Iconview Silver Dark

Resource Icon Sleeve
1 Militia 1 Spear 3 Iron
Moonstone Bracelet
Silver Icon 450
Time Icon 12h
Moonstone Bracelet
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Glasshouse
Upgrade Icon Orangery
Battle Icon 2 0 +6% to Swindle defense
Trade Icon 2 10
Intrigue Icon 2 0
Body Icon Body
Required Resources
Gold Bracelet
Iconview Silver Dark

Resource Icon Sleeve
Ore
Iconview Silver Dark

Resource Icon Sleeve
Fur
Iconview Silver Dark

Resource Icon Sleeve
2 Gold Bracelet 8 Ore 6 Fur
Courtier's Outfit
Silver Icon 450
Time Icon 12h
Courtier's Outfit
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Glasshouse
Upgrade Icon Reflecting Pool
Battle Icon 2 0
Trade Icon 2 0
Intrigue Icon 2 15
Body Icon Body
Required Resources
Guard's Uniform
Iconview Silver Dark

Resource Icon Sleeve
Fur
Iconview Silver Dark

Resource Icon Sleeve
Ore
Iconview Silver Dark

Resource Icon Sleeve
2 Guard's Uniform 9 Fur 7 Ore
Ceremonial Bowl
Silver Icon 450
Time Icon 12h
Ceremonial Bowl
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Glasshouse
Upgrade Icon Topiary
Battle Icon 2 2 1% more Silver Icon from Quests
Trade Icon 2 2
Intrigue Icon 2 2
Hand Icon Lg Hand
Required Resources
Lead
Iconview Silver Dark

Resource Icon Sleeve
Dyed Textile
Iconview Silver Dark

Resource Icon Sleeve
Hard Wood
Iconview Silver Dark

Resource Icon Sleeve
8 Lead 8 Dyed Textile 8 Hard Wood
Masterwork Spear
Silver Icon 2500
Time Icon 1d 4h
Masterwork Spear
Iconview Gold

Resource Icon Sleeve
Building Icon Glasshouse
Upgrade Icon Topiary
Battle Icon 2 20 +10% to Harass attacks
Trade Icon 2 0
Intrigue Icon 2 0
Hand Icon Lg Hand
Required Resources
Spear
Iconview Silver Dark

Resource Icon Sleeve
Steel
Iconview Silver Dark

Resource Icon Sleeve
Hard Wood
Iconview Silver Dark

Resource Icon Sleeve
3 Spear 12 Steel 18 Hard Wood
Filigreed Outfit
Silver Icon 2500
Time Icon 1d 4h
Filigreed Outfit
Iconview Gold

Resource Icon Sleeve
Building Icon Glasshouse
Upgrade Icon Reflecting Pool
Battle Icon 2 0
Trade Icon 2 0
Intrigue Icon 2 30
Body Icon Body
Required Resources
Courtier's Outfit
Iconview Silver Dark

Resource Icon Sleeve
Precious Ore
Iconview Silver Dark

Resource Icon Sleeve
Dyed Textile
Iconview Silver Dark

Resource Icon Sleeve
3 Courtier's Outfit 20 Precious Ore 10 Dyed Textile
Nobleman's Coat
Silver Icon 20000
Time Icon 12h
Nobleman's Coat
Iconview Gold

Resource Icon Sleeve
Building Icon Glasshouse
Upgrade Icon Reflecting Pool
Battle Icon 2 0 3% faster Intrigue attacks
Trade Icon 2 0
Intrigue Icon 2 40
Body Icon Body
Required Resources
Filigreed Outfit
Iconview Gold

Resource Icon Sleeve
Delicate Silk Garment
Iconview Silver Dark

Resource Icon Sleeve
Grand Embroidered Raiment
Iconview Gold

Resource Icon Sleeve
1 Filigreed Outfit 2 Delicate Silk Garment 4 Grand Embroidered Raiment
Seal of the Sun and Spear
Silver Icon 5500
Time Icon 15h
Seal of the Sun and Spear Seal
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Glasshouse
Battle Icon 2 0 +2% to Spy and Sabotage actions
Trade Icon 2 0
Intrigue Icon 2 3
Seal Icon Seal
Required Resources
Mark of the Little Birds Seal
Iconview Silver Dark

Resource Icon Sleeve
Agent's Sign Seal
Iconview Silver Dark

Resource Icon Sleeve
Saboteur's Sign Seal
Iconview Silver Dark

Resource Icon Sleeve
3 Mark of the Little Birds 3 Agent's Sign 3 Saboteur's Sign


In Your Holdings

As you upgrade your Glasshouse, the building will change within your Holding to reflect each upgrade. There are 7 stages of the Glasshouse Upgrades.

Your Holding By Day Your Holding By Night
  • Glasshouse Stage 0
  • Glasshouse Stage 1 (Orchids)
  • Glasshouse Stage 2 (Reflecting Pool)
  • Glasshouse Stage 3 (Fountain)
  • Glasshouse Stage 4 (Orangery)
  • Glasshouse Stage 5 (Topiary)
  • Glasshouse Stage 6 (Aviary)
  • Glasshouse Stage 0
  • Glasshouse Stage 1 (Orchids)
  • Glasshouse Stage 2 (Reflecting Pool)
  • Glasshouse Stage 3 (Fountain)
  • Glasshouse Stage 4 (Orangery)
  • Glasshouse Stage 5 (Topiary)
  • Glasshouse Stage 6 (Aviary)

Upgrades

Orchids

Glasshouse Orchids Upgrade
Available upon completion of the Glasshouse
Required Resources for Each Upgrade: 1 Horse & 1 Smallfolk
Level Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 500 0 0 +2
2 1,000 0 0 +2
3 1,500 0 0 +2
4 2,000 0 0 +2
5 2,500 0 0 +2
6 3,000 0 0 +2
7 3,500 0 0 +2
8 4,000 0 0 +2
9 4,500 0 0 +2

Reflecting Pool

Glasshouse Reflecting Pool Upgrade
Available upon completion of the Glasshouse
Required Resources for Each Upgrade: 1 Horse & 1 Smallfolk
Level Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 500 0 0 +2 Enables production of: Courtier's Outfit, Filigreed Outfit, and Nobleman's Coat

Fountain

Glasshouse Fountain Upgrade
Available upon completion of the Glasshouse
Required Resources for Each Upgrade: 1 Horse & 1 Smallfolk
Level Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 500 0 0 +2
2 1,000 0 0 +2
3 1,500 0 0 +2
4 2,000 0 0 +2
5 2,500 0 0 +2
6 3,000 0 0 +2
7 3,500 0 0 +2
8 4,000 0 0 +2

Orangery

Glasshouse Orangery Upgrade
Available upon completion of 5 upgrades to the Glasshouse
Required Resources for Each Upgrade: 1 Horse & 1 Smallfolk
Level Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 500 0 0 +4 Enables production of: Spearman, Halberdier, Moonstone Bracelet

Topiary

Glasshouse Topiary Upgrade
Available upon completion of 10 upgrades to the Glasshouse
Required Resources for Each Upgrade: 1 Horse & 1 Smallfolk
Level Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 500 0 0 +5 Enables production of: Masterwork Spear, Ceremonial Bowl

Aviary

Glasshouse Aviary Upgrade
Available upon completion of 10 upgrades to the Glasshouse
Required Resources for Each Upgrade: 1 Horse & 1 Smallfolk
Cost: 5 Gold Icon
Note: The 5 Gold Icon is a one-time cost which unlocks this upgrade permanently. Once paid, this upgrade will remain unlocked even if your character restarts or reincarnates. All other requirements will still apply, however.
Level Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 1,000 0 0 +3 2% chance of improved results when producing Armor
2 2,000 0 0 +3 4% chance of improved results when producing Armor
3 3,000 0 0 +3 6% chance of improved results when producing Armor
4 4,000 0 0 +3 8% chance of improved results when producing Armor
5 5,000 0 0 +3 10% chance of improved results when producing Armor

Gardeners

Glasshouse Gardeners Upgrade
Available upon completion of 15 upgrades to the Glasshouse
Required Resources for Each Upgrade: 1 _____ & 1 _____
Cost: 10 Gold Icon
Note: The 10 Gold Icon is a one-time cost which unlocks this upgrade permanently. Once paid, this upgrade will remain unlocked even if your character restarts or reincarnates. All other requirements will still apply, however.
Level Silver Icon Battle Icon 2 Trade Icon 2 Intrigue Icon 2 Effect
1 1,000 0 0 +1 Increases Production Capacity by +1
2 2,000 0 +1 Increases production capacity by +2
3 3,000 0 0 +1 Increases production capacity by +3

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