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Fishery There is little more satisfying than a belly full of fish
Battle Icon 2 0  (0) Trade Icon 2 45  (60) Intrigue Icon 2 0  (0)








The House Tully fealty building. Requires the Fishery Talent.

The Fishery unlocks at level 13 and costs 800 Silver Icon to build. Upon unlocking the Fishery, Fish, Smallfolk, Fisherman, Fishing Boat, Seal of the Fish and Enlarged Aurochs Herd become available. Further items require upgrades before they can be crafted.

ProductionEdit

Fish
Silver Icon Free
Time Icon 20m
Fish
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Fishery
Resource Icon Resource
Required Resources
Smallfolk
Silver Icon Free
Time Icon 20m
Smallfolk
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Fishery
Resource Icon Resource
Required Resources
Fish
Iconview Silver Dark

Resource Icon Sleeve
3 Fish
Fisherman
Silver Icon 60
Time Icon 1h
Fisherman
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Fishery
Battle Icon 2 0 +2% to Steal actions
Trade Icon 2 1
Intrigue Icon 2 1
Companion Icon Unit
Required Resources
Smallfolk
Iconview Silver Dark

Resource Icon Sleeve
Fish
Iconview Silver Dark

Resource Icon Sleeve
1 Smallfolk 6 Fish
Fishing Boat
Silver Icon 200
Time Icon 6h
Fishing Boat
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Fishery
Battle Icon 2 1 +4% to Aid and Bribe actions
Trade Icon 2 1
Intrigue Icon 2 0
Companion Icon Unit
Required Resources
Fisherman
Iconview Silver Dark

Resource Icon Sleeve
Wood
Iconview Silver Dark

Resource Icon Sleeve
Cloth
Iconview Silver Dark

Resource Icon Sleeve
3 Fisherman 10 Wood 5 cloth
Net
Silver Icon 200
Time Icon 6h
Net
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Fishery
Upgrade Icon Nets
Battle Icon 2 0
Trade Icon 2 0
Intrigue Icon 2 6
Hand Icon Lg Hand
Required Resources
Cloth
Iconview Silver Dark

Resource Icon Sleeve
Stone
Iconview Silver Dark

Resource Icon Sleeve
Iron
Iconview Silver Dark

Resource Icon Sleeve
8 Cloth 6 Stone 4 Iron
Ledger Book
Silver Icon 450
Time Icon 12h
Ledger Book
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Fishery
Upgrade Icon Drying Racks
Battle Icon 2 0 +6% to Barter attacks
Trade Icon 2 10
Intrigue Icon 2 0
Hand Icon Lg Hand
Required Resources
Vellum Scroll
Iconview Silver Dark

Resource Icon Sleeve
Leather-bound Book
Iconview Silver Dark

Resource Icon Sleeve
Cloth
Iconview Silver Dark

Resource Icon Sleeve
2 Vellum Scroll 2 Leather-bound Book 2 Cloth
Moonstone Necklace
Silver Icon 450
Time Icon 12h
Moonstone Necklace
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Fishery
Upgrade Icon Poles
Battle Icon 2 0 +6% to Bribe defense
Trade Icon 2 10
Intrigue Icon 2 0
Body Icon Body
Required Resources
Gold Necklace
Iconview Silver Dark

Resource Icon Sleeve
Silver Chain
Iconview Silver Dark

Resource Icon Sleeve
Ore
Iconview Silver Dark

Resource Icon Sleeve
2 Gold Necklace 1 Silver Chain 8 Ore
Master Ledger Book
Silver Icon 2500
Time Icon 1d 4h
Master Ledger Book
Iconview Gold

Resource Icon Sleeve
Building Icon Fishery
Upgrade Icon Drying Racks
Battle Icon 2 0 +10% to Barter attacks
Trade Icon 2 20
Intrigue Icon 2 0
Hand Icon Lg Hand
Required Resources
Ledger Book
Iconview Silver Dark

Resource Icon Sleeve
Fine Wood
Iconview Silver Dark

Resource Icon Sleeve
Dyed Textile
Iconview Silver Dark

Resource Icon Sleeve
3 Ledger Book 17 Fine Wood 13 Dyed Textile
Heirloom Necklace
Silver Icon 2500
Time Icon 1d 4h
Heirloom Necklace
Iconview Gold

Resource Icon Sleeve
Building Icon Fishery
Upgrade Icon Poles
Battle Icon 2 0 +10% to Bribe defense
Trade Icon 2 20
Intrigue Icon 2 0
Body Icon Body
Required Resources
Moonstone Necklace
Iconview Silver Dark

Resource Icon Sleeve
Precious Ore
Iconview Silver Dark

Resource Icon Sleeve
Lead
Iconview Silver Dark

Resource Icon Sleeve
3 Moonstone Necklace 15 Precious Ore 15 Lead
Extravagant Necklace
Silver Icon 20000
Time Icon 12h
Extravagant Necklace
Iconview Gold

Resource Icon Sleeve
Building Icon Fishery
Upgrade Icon Poles
Battle Icon 2 0 +10% to Bribe defense, 4% faster Bribe attacks
Trade Icon 2 30
Intrigue Icon 2 0
Body Icon Body
Required Resources
Heirloom Necklace
Iconview Gold

Resource Icon Sleeve
Alloy Necklace
Iconview Silver Dark

Resource Icon Sleeve
Silver Torc
Iconview Gold

Resource Icon Sleeve
1 Heirloom Necklace 2 Alloy Necklace 4 Grand Pewter Collar
Seal of the Fish
Silver Icon 5500
Time Icon 15h
Seal of the Fish Seal
Iconview Silver Dark

Resource Icon Sleeve
Building Icon Fishery
Battle Icon 2 0 +2% to Barter and Swindle actions
Trade Icon 2 3
Intrigue Icon 2 0
Seal Icon Seal
Required Resources
Treasurers Imprint Seal
Iconview Silver Dark

Resource Icon Sleeve
Merchant's Mark Seal
Iconview Silver Dark

Resource Icon Sleeve
Fraud's Imprint Seal
Iconview Silver Dark

Resource Icon Sleeve
3 Treasurer's Imprint 3 Merchant's Mark 3 Fraud's Imprint
Random Resource
Silver Icon Free
Time Icon 30m
Common Boon
Iconview Gold

Resource Icon Sleeve
Building Icon Fishery
Upgrade Icon Pier
Resource Icon Resource
Required Resources
Enlarged Aurochs Herd
Silver Icon 15000
Time Icon 7h
Enlarged Aurochs Herd
Iconview Gold

Resource Icon Sleeve
Building Icon Fishery
Battle Icon 2 45 Permanent
Trade Icon 2 45
Intrigue Icon 2 0
Companion Icon Companion
Required Resources
Aurochs
Iconview Silver Dark

Resource Icon Sleeve
Aurochs Dragonfeed
Iconview Gold

Resource Icon Sleeve
20 Aurochs 1 Aurochs Dragonfeed



In Your HoldingsEdit

As you upgrade your Fishery, the building will change within your Holding to reflect each upgrade. There are 6 stages of the Fishery Upgrades.

Your Holding By Day Your Holding By Night
  • Fishery Stage 0
  • Fishery Stage 1 (Smokery)
  • Fishery Stage 2 (Salthouse)
  • Fishery Stage 3 (Nets)
  • Fishery Stage 4 (Drying Racks)
  • Fishery Stage 5 (Poles)
  • Fishery Stage 6 (Pier)
  • Fishery Stage 0
  • Fishery Stage 1 (Smokery)
  • Fishery Stage 2 (Salthouse)
  • Fishery Stage 3 (Nets)
  • Fishery Stage 4 (Drying Racks)
  • Fishery Stage 5 (Poles)
  • Fishery Stage 6 (Pier)

UpgradesEdit

SmokeryEdit

Fishery Smokery Upgrade
Available upon completion of the Fishery
Required Resources for Each Upgrade: 1 Fish & 1 Smallfolk
Level Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 500 0 +2 0
2 1,000 0 +2 0
3 1,500 0 +2 0
4 2,000 0 +2 0
5 2,500 0 +2 0
6 3,000 0 +2 0
7 3,500 0 +2 0
8 4,000 0 +2 0
9 4,500 0 +2 0

Salt HouseEdit

Fishery Salthouse Upgrade
Available upon completion of the Fishery
Required Resources for Each Upgrade: 1 Fish & 1 Smallfolk
Level Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 500 0 +2 0
2 1,000 0 +2 0
3 1,500 0 +2 0
4 2,000 0 +2 0
5 2,500 0 +2 0
6 3,000 0 +2 0
7 3,500 0 +2 0
8 4,000 0 +2 0

NetsEdit

Fishery Nets Upgrade
Available upon completion of 5 upgrades to the Fishery
Required Resources for Each Upgrade: 1 Fish & 1 Smallfolk
Level Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 500 0 +3 0 Enables production of Net

Drying RacksEdit

Fishery Drying Racks Upgrade
Available upon completion of 10 upgrades to the Fishery
Required Resources for Each Upgrade: 1 Fish & 1 Smallfolk
Level Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 500 0 +4 0 Enables production of: Ledger Book, Master Ledger Book

PolesEdit

Fishery Poles Upgrade
Available upon completion of 10 upgrades to the Fishery
Required Resources for Each Upgrade: 1 Fish & 1 Smallfolk
Level Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 500 0 +4 0 Enables production of Moonstone Necklace, Heirloom Necklace, and Extravagant Necklace

PierEdit

Fishery Pier Upgrade
Available upon completion of 10 upgrades to the Fishery
Required Resources for Each Upgrade: 1 Fish & 1 Smallfolk
Cost: 5 Gold Icon
Note: The 5 Gold Icon is a one-time cost which unlocks this upgrade permanently. Once paid, this upgrade will remain unlocked even if your character restarts or reincarnates. All other requirements will still apply, however.
Level Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 1,000 0 +3 0 Enables production of a Random Resource with Small Chance of Uncommon Resource
2% faster production time for a Random Resource produced in the Fishery
2 2,000 0 +3 0 4% faster production time for a Random Resource produced in the Fishery
3 3,000 0 +3 0 6% faster production time for a Random Resource produced in the Fishery
4 4,000 0 +3 0 8% faster production time for a Random Resource produced in the Fishery
5 5,000 0 +3 0 10% faster production time for a Random Resource produced in the Fishery

FishmongersEdit

Fishery Fishmongers Upgrade
Available upon completion of 15 upgrades to the Fishery
Required Resources for Each Upgrade: 1 Fish & 1 Smallfolk
Cost: 10 Gold Icon
Note: The 10 Gold Icon is a one-time cost which unlocks this upgrade
permanently. Once paid, this upgrade will remain unlocked even if your character restarts or reincarnates. All other requirements will still apply, however.
Lvl Silver Icon Battle Icon Trade Icon Intrigue Icon Effect
1 1000 0 +1 0 Increases Production Capacity by +1
2 2000 0 +1 0 Increases production capacity by +2
3 3000 0 +1 0 Increases production capacity by +3

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