Also known as Level Up Rewards, these rewards are prizes triggered by reaching specific Character Levels within the game. These rewards reset every incarnation, allowing reincarnators to gain the rewards multiple times.
Rewards[]
Rewards trigger:
- every level from 4-10, inclusively
- every 5 levels from 15-50, inclusively
- levels 75, 100, 150, 200, 500, 1000 and 2600
4 | 500 | Common or Uncommon or Rare Weapon/Hand Item or Armor/Body Item, or Companion/Unit |
5 | 500 | Uncommon Armor/Body Item |
6 | 500 | Uncommon Sworn Sword |
7 | 500 | Uncommon Sworn Sword |
8 | 500 | Rare Companion/Unit |
9 | 500 | Rare Seal |
10 | 500 | ??? |
15 | 1000 | Rare Weapon/Hand Item |
20 | 2000 | Rare Weapon/Hand Item or Rare Armor/Body Item, or Rare Companion/Unit |
25 | 1000 | Rare Seal |
30 | 1000 | Rare Seal |
35 | 1000 | Rare Weapon/Hand Item |
40 | 1000 | Rare Armor |
45 | 1000 | Rare Seal |
50 | 5000 | Food |
75 | 7500 | Food |
100 | 10000 | Food |
150 | 15000 | Legendary Seal |
200 | 5 | Legendary Seal |
500 | 10 | Legendary Hand or Legendary Body, or Legendary Companion Item |
1000 | 10 | Legendary Hand or Legendary Body, or Legendary Companion Item |
2600 | Experienced Title |
References[]
Introductory blog post: https://disruptorbeam.com/blog/entry/so-what-is-this-award-system-anyway