Bonus Quest - Old Format
Some of the Bonus Quests are still using static numbers for quest action difficulty. All of the bonus quests now use scaling difficulty, which determines the quest's actual difficulty based on your characters' level.
For example, if your character is level 65, the quest opponent's difficulty will match a portion of your characters' level, in this case Battle: 65, Trade: 65, Intrigue: 65. This value is the base for bonus quest difficulty. An actual difficulty of your opponent will be a portion of that value, with one of the following percentages:
- 5%
- 10%
- 30%
- 60%
- 100%
Each bonus quest may have one same or different percentages for different action types. For example, if you use Fight action, you will have 60% difficulty, whereas choosing Barter action will result in 30% difficulty.
Some bonus quests have already been updated to the scaling difficulty format, while others will have the following banner displayed at the top:
All items (8)